Wednesday, March 23, 2011

My Favorite Video Game Music, #8: Corridors Of Time

#8: Corridors Of Time
Chrono Trigger



Now we reach what's most frequently cited--and deservedly so--as Chrono Trigger's best track.

This is the theme music of the magical, beautiful, and quietly sinister kingdom of Zeal, Chrono Trigger's iconic setting. And if I dare say so, the music itself is so comfortable that on some level you can't help but suspect something's not right. Just like Zeal kingdom.

Every track on this list is tremendous music. I have them all on a playlist on my mp3 player. There are only a handful that I would not hesitate to just lie in bed and listen to for an entire day. This is probably the number one item on that short list. A track is doing the Right Thing when it elicits such a response. It's tremendous background music for almost anything you would want to do short of a building demolition--try putting it on for a couple hours next time you're working on your term papers. Instant stress relief. Just beware you don't get so soothed you don't care enough to finish the term paper.

Something so delightful couldn't possibly last, and Zeal kingdom doesn't. Let's bear in mind that Zeal produced the Ocean Palace (#18) and Black Dream (#36) and those show its evil, deadly side. It was a wonderfully serene place to live for most of its inhabitants--but they were supporting a psychopathic queen bent on destroying the world just so she could dominate the ashes. May we never find ourselves quite that comfortable with life.

Tuesday, March 22, 2011

My Favorite Video Game Music, #9: The Land Nobody Knew

#9: The Land Nobody Knew
Lufia II



Every RPG includes a Mysterious Ancient Long-Lost Town. The specifics can widely vary: EarthBound offers the goofy Saturn Valley, Final Fantasy VI offers the awkward Thamasa, and Super Mario RPG offers the whimsical Star Hill. Then there's Final Fantasy IV, which offers the damned moon, and Chrono Trigger, which offers all of 12,000 B.C.

But the really memorable ones are the really mysterious ones. The ones that were so mysterious they felt dangerous--and they're set to music that thrills you and makes you nervous. This is a special place. A spiritual place, even.

There are three games that offer really spectacular Mysterious Ancient Long-Lost Towns. Final Fantasy V includes the Town of Mirage, which has been trapped in the Void, lost beyond time, for 1,000 years; its theme music is very haunting and just barely missed the Top 50 cut.

Final Fantasy VII offers the Forgotten City, which we already covered. Epic.

And Lufia II has Narvick, the city that sits on top of the world, the city cut off from the world for thousands of years, where Maxim and the gang are the first mere mortals to set foot for centuries. And unlike the Forgotten City, Narvick is the very last town you reach in the game; from there it's straight to the Fortress of Doom to throw down with Daos and his Sinistrals. And from the moment you set foot in Narvick, this music makes very, very clear that you're a hell of a long way from Kansas. You're messing around with gods now.

Few pieces of music exist that can get your heart pumping just from the overwhelming sensation of importance.

My Favorite Video Game Music, #10: The Red Wings

#10: The Red Wings
Final Fantasy IV



And so we enter the very best of the very best, the Top 10. And it leads off with the holder of the coveted award for "best video game track that shares its name with a major sports team".

Put it this way: This is the first track in Final Fantasy IV after the iconic Final Fantasy title screen music--and that means that as soon as you start up your first game, within 5 seconds you know beyond any doubt: this game is going to be awesome. And lo, it comes to pass.

There is an unstoppability to this song that I love. Even if you've never played the game before, as soon as you hear it you cannot help but vizualize the boots of an army beyond number, marching in unison toward irresistible victory. That's what makes this one of the heavyweight contenders for the "best music for a football team to run onto the field for a championship game to". We will not be stopped, this music says, emphatically.

It's also Cecil's theme music, of course, and that's appropriate, as the things I said above fit his character. He's a determinator; he marches forward no matter what stands against him or what people tell him he can or can't do. His king, who raised him from childhood, turns into a despicable bastard? Fine. I'm outta here, and I don't give a damn what you think, Kain. Only way to do anything about that asshole Golbez is to haul my Dark Knight ass up Mt. Ordeals and become a Paladin? Fine. Let's do it. Suicide mission to the moon is humanity's last hope? I'm all over it. That's Cecil, and this is his music.

And so really, and this is very impressive, this music reasonably can fall into three categories: atmosphere music, character theme, and Very Definitely Final Dungeon (yes, it is the music the first half of the Very Definitely Final Dungeon is set to).

My Favorite Video Game Music, #11: Good Friends/Bad Friends

#11: Good Friends/Bad Friends
EarthBound



Back at #17 I said that EarthBound offers the best endgame of any game in existence. It really does. And by "endgame" I mean from the events that set up the Very Definitely Final Dungeon, through the end of the ending. I described back at #17 EarthBound's uniquely haunting confrontation with its alien monstrosity of a Big Bad.

And man, do you get one heck of a reward when you fell him.

EarthBound features the most downright enjoyable ending I've ever seen. The ending comes down in three prongs: First, where you reassume control of Ness and can freely wander, as leisurely as you like, anywhere in the entire world, and talk to whoever you want, and most of the people you talk to have new things to say, while terrifically soothing, peaceful music plays. That by itself is ten pounds of awesome in a five pound bag.

Prong two, which you instigate by going back to your house, is the in-game cast of characters, which is set to this life-threateningly awesome music. (Prong three is your reward for enduring that bastard cameraman all through the game. We'll get to that in a bit.)

If you've played through the game you'll recognize this music as a remix of some of the Runaway Five's rock/blues music, or more aptly, the Runaway Five after taking a level in awesome. When people try to describe EarthBound and come up with the adjective EarthBoundy... this music is EarthBoundy. It's upbeat and cool and fun.

And you'll notice the odd name, but that's exactly how the in-game credits present everybody: not as friends and enemies, just good friends and bad friends. Everybody's a friend. That's an example of the strong undercurrent of sentimentality that, as much as anything, divides players into the "I LOVE EarthBound" camp and the "this is the stupidest game I ever wasted my time on" camp.

I could sum it up this way: if you've never played EarthBound, and you like this music, play it. You will probably love it.

My Favorite Video Game Music, #12: Chrono Trigger

#12: Chrono Trigger
Chrono Trigger



Ladies and gentlemen, the only track on this list that bears the same name as its game.

If you put a gun to my head and made me name one, I would tell you Chrono Trigger features the best soundtrack of any video game ever. And this is the Chrono Trigger theme song. It stands to reason that it is so awesome it just might blow your ears off.

Technically, this particular track is what you hear if you refuse to press start at the main menu and watch the intro movie. Crono's character theme is identical except it doesn't end with the spectacular flourish that the intro movie music does; it just loops.

This is the music that captures the spirit of Chrono Trigger. Chrono Trigger is epic, grandiose, noble, and a little frantic. So is this music. Nobuo Uematsu and his crew really hit the ball out of the park right from the first pitch in this game; I believe this is the only track on this list that is the very first piece of music you can listen to in its game.

It doesn't matter what the occasion is. It could be the Battle of Helm's Deep, the state championship game, or your final exam. If you listen to this music beforehand, you will get inspired. You will get pumped. And I can only hope my life turns out so well that someone might suggest setting this music to it.

My Favorite Video Game Music, #13: Bloody Tears

#13: Bloody Tears
Castlevania II: Simon's Quest



I could easily write 5,000 words here about Simon's Quest, which is one of the most interesting of all video games. It was a fascinating game because it was a different game; there has never really been another game quite like it. Zelda 2 was sort of similar, except Simon's Quest had no overworld map or anything of the sort, and also the NPC's in Zelda 2 would, once in a while, tell you something useful. Whereas almost every single NPC in Simon's Quest--and there are quite a few of them, for a mid-era NES game--is a godless communist liar.

Anyway. I think it's interesting that the most iconic piece of music from the ghastly long Castlevania series originated in its most obscure game. Everyone that's ever played a Castlevania game, or heard of Castlevania games for that matter, knows Bloody Tears and has probably heard several different versions of it. Surprisingly few of the casual Castlevania fans know that Bloody Tears traces its lineage all the way back to Simon's Quest.

Bloody Tears might be the most oft-remixed piece of music in gaming history; there's a different version of it in almost every Castlevania game, to say nothing of the myriad fan remixes. And it deserves its lofty status in the gaming world: it is, hands down, the finest piece of 8-bit music ever composed. One of the many interesting things about Simon's Quest was that the music was genuinely blow-me-away for its time.

And if you're wondering if I finangled the list a little bit to put this piece in slot #13, to line it up with the 13 clues to Dracula's riddle*: Yes. Yes, I did.

* Half the NPC's in the game tell you about Dracula's riddle, and you can even find "clues" to it here and there, but the joke is on you: there is no riddle.

My Favorite Video Game Music, #14: Overworld Theme

#14: Overworld Theme
The Legend of Zelda: A Link to the Past



There were lots of Hyrule Themes, Hyrule Field Themes, and so forth to pick from, and several of them are plenty good enough to make this list. But I picked one, and it was the Link to the Past version. This may be because of my personal belief that Link to the Past was the best Zelda game and it's not close. (I loved the original, and I loved Ocarina of Time, and I had no use for anything else in the series.) But I think you'd be hard pressed to argue for any Hyrule music better than this piece, and reprised in Super Smash Bros. (Shame that Link sucks balls in every Super Smash Bros. game to date.)

This is another strong contender in the competitive field for the "best opening riff ever" trophy. There's nothing quite like this piece's opening notes to get you pumped up to go light up some Moblin ass. And there's nothing quite like the rest of the piece to accompany you doing so.